![]() The driving force in these expansions is therefore the story or, to be more specific, seeing how Insomniac picks up the narrative thread as it lays the groundwork for an inevitable sequel. Rinse, repeat, and chuck in the odd diversion here and there. Receive a radio call, swing to a location, watch a cut scene play out, clear a room full of bad guys. In terms of actual playable content, the three expansions add nothing new or particularly inventive, instead remixing and redressing familiar beats from the core game. Which also provides a handy opportunity to evaluate the set as a whole. We already reviewed The Heist and Turf Wars when they came out last autumn, but Silver Lining was released so close to Christmas we haven’t had a time to look at it till now. The season pass continues the story of the main game in three short expansions, referred to collectively as The City That Never Sleeps. Despite walking away from the awards season fairly empty-handed it was easily one of 2018’s most talked about titles, smashing PlayStation software sales records. Even so, it was a no-brainer for Sony and Insomniac to roll out a season pass for Marvel’s Spider-Man. With most big budget video games subjected to a constant stream of patches, updates, and new features, even months after launch, single-player downloadable content has become something of a rarity. The video game review of 2030 - Reader's Feature GameCentral takes a final look at all of Marvel’s Spider-Man’s DLC, from The Heist to Turf Wars and Silver Lining. Marvel’s Spider-Man: Silver Lining (PS4) – the end of the story… for now
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